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Following on from the findings in #650, I performed some additional comparisons for tile loading and caching scenarios between Cesium for Omniverse and Cesium for Unreal
Some of these might not be …
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If you are submitting a bug report, please fill in the following details and use the tag [bug].
### Describe the bug
/omni.kit.pip_archive/pip_prebundle ruin my pip directory, the wrapper overri…
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### Proposal
https://github.com/NVIDIA-Omniverse/orbit/blob/83d62e212dde22ebc80f140388417fbca12229ed/docs/source/tutorials/00_sim/spawn_prims.rst?plain=1#L67-L68
Repeating the `cfg` inside of th…
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Thanks for sharing this great work.
I have followed the tutorial and created my own custom extension.
I wonder if there is a way to import this extension after opening the omniverse create (or Is…
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Probably useful at some point, Google just released all its 2500 cities datasets as OGC/Cesium [3D-tiles](https://github.com/CesiumGS/3d-tiles) at its GoogleIO-May2023 conference. The 3D-tiles standar…
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Hey,
there is the ```IsaacGymEnvs``` environment and the ```OmniIsaacGymEnvs``` environment in the ```NVIDIA-Omniverse``` repo.
Could you write down explicitely how to choose between them?
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### Question
I would like to know the how to change the backgrounds each sub-env? like the demos shows
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As PhysX 5 was recently Open Sourced - https://github.com/NVIDIA-Omniverse/PhysX
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I attached a gear joint to several articulation revolute links (one is motored), all having an unlimited rotation around TWIST. After some time (of seemingly working fine) the whole thing starts to be…
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https://github.com/NVIDIA-Omniverse/PhysX/blob/85befb639eb736bc8ec7d4a2e9726ec2ab1d0434/physx/source/common/src/CmCollection.cpp#L110-L115
After add collections for several times, a large amount of m…