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I re-cloned the repository and tried to build the OpenFL examples. The MainOpenfl class is not working for me. It builds but all I get is gray screen if I try to load the BasicScene sample. No error m…
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modcharting/PlayfieldRenderer.hx (line 83)
PlayState.hx (line 340)
flixel/FlxGame.hx (line 637)
flixel/FlxGame.hx (line 724)
flixel/FlxGame.hx (line 677)
flixel/FlxGame.hx (line 545)
openfl/even…
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[weed]: (FILL THIS ISSUE THING OUT AS MUCH AS POSSIBLE)
[weed]: (OR ELSE YOUR ISSUE WILL BE LESS LIKELY TO BE SOLVED!)
[weed]: (DO NOT POST ABOUT ISSUES FROM OTHER FNF MOD ENGINES! I CANNOT AND P…
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Porting the game to Haxe and OpenFL framework may be a alternative method instead of using a custom flash player.
It could enable:
- Native binaries
- HTML5 Support
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I have an ObjectContainer3D OC1 that contains 2 other ObjectContainer3D OC2 and OC3 (containing each one a mesh).
If I add only OC1 as child to my view3D, calling the view3D.dispose() function make th…
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It appears something in Nape causes an error when running an OpenFL game with Neko.
Demo code:
```
class Main extends flash.display.Sprite {
public function new () {
super();
var tf = new flas…
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Hello,
I just downloaded the master files and I am currently unable to build, I think this can be some misconfiguration on my enviroment perhaps?
When I try to execute the build with openfl build a…
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Hello. I have this error below when using SGD as optimizer. With Adam it work correctly.
```
optimizer = optim.Adam(params_to_update, lr=1e-4)
#optimizer = optim.AdamW(params_to_update, lr=0.001, w…
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E:\user\desktop\OpenFLStage3DTest-master>openfl build project.xml html5
D:\HaxeToolkit\haxe\lib/openfl-stage3d/0,1,0/flash/display3D/textures/Texture.hx
:58: characters 113-117 : flash.utils.ByteArray…
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Hi, just tried to switch to openfl 1.2.2 and hypertouch does not work anymore.
Seems you cannot rely on GameActivity for handling events : symbol org.haxe.nme.GameActivity does not exist anymore.
I …