-
When exporting an obj from Blender to Godot3 I get the polygon/material selection names into Godot the same as they were named in Blender. If I try this with the gltf exporter I just get an integer fo…
-
When doing the following (no extra steps in between):
1. Open blender with new project
2. CTRL+A to select everything, DEL to delete it to get a truly empty scene
3. File > Import > .OBJ
4. Pick…
ghost updated
7 years ago
-
While trying to make a luminance slider for a custom color picker, I decided to use multitexturing to decal a semi-transparent black & white gradient texture onto an arbitrarily chosen constant color …
-
```
0 info it worked if it ends with ok
1 verbose cli [ 'C:\\Program Files\\nodejs\\node.exe',
1 verbose cli 'C:\\Program Files\\nodejs\\node_modules\\npm\\bin\\npm-cli.js',
1 verbose cli 'ins…
-
Hi!
It would be nice to support Vulkan API, since it's [already released](https://www.khronos.org/vulkan/).
-
Hi!
I have a question. Where is demos?
and I have a feature request:
1 - Volumetric Fog
2- Area lights
3- Particle system (light sensitive and collision-detection)
Thx
-
Hey, the set up does not seem to run correctly with windows 10. So... just a quick note, because it's borderline impossible to find VS 2010, I have two different VS installed on my system. 2013, 2015.…
-
```
I: main: using interface: dgui
Warning: DirectNotify: category 'Interval' already exists
generating axisCube.bam ... done
Traceback (most recent call last):
File "src\main.py", line 18, in
…
-
## Currently
Re-parenting an object in the node tree will often send the newly minted child somewhere else in the level, requiring the user to find it and move it back to where it is needed.
## Propo…
-
```
I: main: using interface: dgui
Warning: DirectNotify: category 'Interval' already exists
generating axisCube.bam ... done
Traceback (most recent call last):
File "src\main.py", line 18, in
…