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It would be nice if the nodes could display on the node console output which files it is currently working on.
For example it could display "GPU3: /movies/The little mermaid (1986)/The little mermai…
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**Godot version:**
Godot 3.2.4 rc 2
**Issue description:**
Executing
```
PluginScript.new().instance_has(BoxShape.new())
```
crashes with backtrace
```
modules/gdnative/pluginscript/plu…
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### Godot version
v3.4.stable.official [206ba70f4]
### System information
Android 9 GLSL2
### Issue description
All the objects that have materials with specular value that is not 0 and direction…
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` scons platform=x11
scons: Reading SConscript files ...
Enabling ALSA
Enabling PulseAudio
Enabling udev support
Checking for C header file mntent.h... yes
scons: done reading SConscript files.
…
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I saw you released 2021 version, so thought I'd try and build from scratch to get the convolution plugin in. Any instructions I can follow to get it building?
On latest main branch:
```
cd godot-…
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It looks like the following bug exists since the introduction of Kotlin DSL pre-compiled script plugins.
Attempting to importing a project like the following in IDEA fails the Sync.
### Reproduce…
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`#pragma once` is more clean and error-prone method to defend headers from inclusion and supported on all compilers now. How about removes include guards and change them to `#pragma once` ?
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Since Bintray+JCenter is being terminated, it would be great to publish Gretty to Maven Central. Also, certain Gretty artifacts are only present on jcenter() and will stop working once jcenter is dead…
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[Jakarta EE Platform 9 will be released two weeks from now](https://projects.eclipse.org/projects/ee4j.jakartaee-platform/releases/9) - on 20th of November. We have to wait for an official Tomcat 10 r…
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**Environment:**
- OS: iOS
- Godot version: 3.3.2
- _godot-sqlite_ version: 2.4
**Issue description:**
It's working perfect on godot build, but with iOS the symbol for architecture arm64…