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Some various reactphysics3d tag v8.0.0 warnings in MSVC, other than those reported in #221 , #222 , #223 .
```
C:\Build\External\reactphysics3d-src\include\reactphysics3d\collision\shapes\HeightFi…
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How to reproduce:
```
reactphysics3d::RigidBody* rigid_body = world->createRigidBody(transform);
rigid_body->addCollider(shape, reactphysics3d::Transform::identity());
rigid_body->setType(reac…
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https://github.com/DanielChappuis/reactphysics3d/blob/c1d6146291cca3d4af8724a4f15005ea8fcd8331/CMakeLists.txt#L259
Setting warning levels like those assumes that users are using the same compilers …
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Hello, thanks for the very nice library! I was up and running in a couple hours and have been enjoying using it a lot so far.
I noticed a crash I'm trying to get to the bottom of, when I have a dyn…
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Hey I'm trying to implement reactphysics3d into my Game Engine. I followed the amazing documentation but I'm still having problems to simulate anything. Just wanted to ask if someone could look at my …
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Library name: ReactPhysics3D
Library description: ReactPhysics3D is an open source C++ physics engine library that can be used in 3D simulations and games.
Source repository URL: https://github.…
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Does this support iOS?
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Hi,
I am working on a dynamic character controller, and it would be great to be able to lock linear/rotational movement along certain axes for a given object. Something along the line of
```
body->…
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## Description
I like to test an "out of the box" build before adding any changes to my projects. This one does not work, and I could not find the reasons why. Things done in the past when it would n…
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Hi, I started using this library yesterday to help with my undergrad dissertation. I've been enjoying the library but getting tons of segmentation faults. I'm on macOS 10.15.7 using XCode.
```
tid_3…