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Hi all,
I have found this project recently and I am curious is there an architecture for rendering of _Graphics Controls_ in this repo ?
For example _Avalonia_ doing the something similar, they …
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### Godot version
4.2.beta2
### System information
Windows 11 - Godot 4.2.beta2 - Vulkan (Forward+) - Nvidia GT 1030 - Amd Ryzen 3 1300x
### Issue description
In settings (sdfgi or any graphical …
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Hello,
I've managed to build and run boatinstrument on CoreMP135 with flutter-pi.
The build was done on CircleCI using these scripts:
https://github.com/bareboat-necessities/boatinstrument/tr…
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```
When I run silvertreerpg, I see only part of the graphics. Red, yellow, and
white pixels show up, but everything else is black. I have attached a
screenshot.
I am running a self-compiled binary o…
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When launching Cities: Skyline II either via Steam or Thunderstore, with the "Traffic Lights Enhancement Alpha" Mod ID 78960, Mod Version 0.2.26 The games always report an error or incompatible mod, p…
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When I run it
````
root@CoreMP135:~# flutter-pi --release ./boatinstrument
[locales] Warning: The system has no configured locale. The default "C" locale may or may not be supported by the app.
…
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**Describe the Bug**
Safe Exam Browser failed to render 3D (vector) map of Google Map on computer with Intel HD graphics 3000. This behaviour is also happens in another web browser like Google Chrome…
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no matter the settings, when using OpenGL rendering, random polygons on _all_ 3d models flicker. It's not a rom issue, but i dont know what else could it be.
I attach video showing the issue: https…
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Hey guys, could someone help me with this setup?
I'm getting the following error while running `xrandr --setprovideroutputsource 1 0`:
```
X Error of failed request: BadValue (integer paramet…
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Hi, I'm trying to determine if DirectFB2-gles2 can be used as a pure GPU accelerated OpenGL ES 2.0 backend for DirectFB2's functionality. From what I've read in other comments, there is a software Ope…