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I stumbled across this problem a bit ago when I tried to load the dance.pap from the mod "[IV] Rivers in the Desert (Global) w music". Reason was, that I wanted to remove an effect from it but both VF…
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`imagine in your mind a planet looks like earth. we call it (R2) planet. it has mountains, oceans, jungles and a lot of natural resources. now, imagine a part of planet R2 , with high rocky mountains,…
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When adding a new set of branches, e.g. rivers to an existing set of branches, we split the old branch in order to connect the new ones. however, the splitting of old branch will cause the change of c…
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Lines 385-390 of worldengine/simulations/erosion.py
``` python
newElevation = world.layers['elevation'].data[y, x] + (
diff * curve)
if…
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everything was working fine until i tried to mess with rivers and oceans, trying to replace either results in a cataclysmic crash, that's how i know the crash isnt caused by any other mods, it was wor…
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Export OSM-rivers with Latin names from PostGIS local DARE database to GeoJSON file.
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Hello, thanks for your great mod! Sorry if it's unwelcome to post here, but I am encountering a problem with the mod/game:
The problem being rivers. They stretch for long extended areas and I have…
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At the staging step, mask out polygons that fall over seawater, glaciers, rivers, or other features. This would be helpful for Ingmar's lake change dataset. Ingmar worked on developing this masking in…