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```swift
let earthNode = PlanetoidGroupNode(planet: Planet.earth)
earthNode.updatePlanetLocation(earthAA.position())
```
currently these lines map SwiftAA into the scenekit.
how…
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When we use AVPlayer in the scenekit, that is not rendering. Just audio only playing.
If you have any solution please let me know.
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Hi
I am working on playing , pausing my animations attached in the GLTF file but I am facing certain issue with Pivot and the axis for the nodes I am trying to apply the animations to.
Is there an…
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I've tested plugin with samples from gltf khronos repository and I got QuickLook service running all the time at 50% of CPU, even if QuickLook already closed.
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## New Feature
Add option to render metal view continuously in the MapView class. The MTLView needs to be configured with
` metalView.isPaused = false
metalView.enableSetNeedsDisplay = false…
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#### Description
Summary:
When setting the cullMode of an SCNMaterial to front, the overlay SKScene is also culled (as set by SCNView overlaySKScene). The overlay scene should not be impacted by chan…
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Greetings.
Thanks for the great [article](https://codingxr.com/articles/animation-in-realitykit/).
Just had a question ...
Is there any way to pause an already started animation & being able t…
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Hi, I am trying to run this program. In Android, it's working well and fine. But in Ios the object is not showing, it just shows the camera is on. The following is the error in got in Xcode:
[Scene…
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I've been trying to figure this out. I've done it with opengl. But I have an orthographic projection which has a 2D drawing on it. As the 2D drawing changes, the image must be applied to the plane as …