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Did follow the instructions (they're fairly simple) but CMake doesn't seem to recognize the files.
![image](https://user-images.githubusercontent.com/76977212/136013145-3361e5af-0b2e-48b4-ac0d-4f84…
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Right now, there's a bit of inconsistency in naming. The repo is named "imgui-sfml", the files are "imgui-SFML.h" and "imgui-SFML.cpp", the CMake target is "ImGui-SFML"
Plus, the repo doesn't follow …
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If my memory is correct, `sfml-audio` was not added yet because it requires OpenAL which should be provided by the system?
If I am correct then:
- [ ] we need a meta-package for open-al or other s…
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To develop for the game, one needs Qt Creator. Qt Creator is an IDE, which is powerful, cross-platform and is free for **FOSS** (Free, and Open Source Software) development. Also, we use the `qmake` b…
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I'm trying to get SFML working through gl4es on the Raspberry PI, but I'm getting al ot of errors like this below:
```
LIBGL: Stacktrace: 2
/usr/local/lib/libGL.so.1(+0x10cea0)[0x76ec7ea0]
/lib/ar…
oomek updated
4 years ago
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When I try to compile:
```
1>------ Build started: Project: AI_Lab1, Configuration: Debug Win32 ------
1>Worker.cpp
1>c:\projects\fourthyearproj\ai_lab1\ai_lab1\worker.h(2): fatal error C1083: C…
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We already have bindings for GLFW, getting set up with SFML should be straightforward.
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I am on macOS Monterey and I have cmake and sfml installed via brew. However when I run, `python3 setup.py develop` I am getting the fatal error of `SFML/Graphics.hpp'` file not found. It appears that…
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After discussion of easy haskell sound libs on #haskell just now, I tried installing SFML on OSX 10.12.4. It seems slightly out of date with csfml 2.4:
```
$ brew install csfml
...
==> Installing …
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```
The aim of this task is to apply comment and coding rules to Demo/SFML code
```
Original issue reported on code.google.com by `thoratou@gmail.com` on 30 Oct 2011 at 7:36