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I have a Unity 6 project with this setup...
* [manifest.json](https://github.com/Antoshidza/NSprites-Foundation/files/15487615/manifest.json)
* [ProjectVersion.txt](https://github.com/Antoshidza/N…
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**Is your feature request related to a problem? Please describe.**
Actually the icons in world have some sort of glow.
**Describe the solution you'd like**
I would like to control weather an icon…
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- [ ] Ditch the polling on both sides, add websockets.
- [ ] Compress transmitted data
- [ ] Skip session storage for sprite data, store sprite in memory (address by session key)
flaki updated
8 years ago
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# What?
Crowdin is a freemium i18n management platform.
# Why?
I expect it will be easier for translators as you can add screenshots and context for each string and it integrates with GitHub.
…
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**Is your feature request related to a problem? Please describe (REQUIRED):**
I need to use flip sprites when make character hierarchy for game.
![2024-02-07_11-07-06](https://github.com/defold/defo…
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### Description
On IDE v2023.11.0.119 Runtime v2023.11.0.156, when opening a Spine or SWF sprite in the inspector, a section for Nine Slice is still visible. This is disabled (as it should be), but…
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## Enhancement request:
### What should be added/changed?
**tl;dr: Add rotation angle offset support for sprites**
This would take the form of `angle_offset` and `radians_offset` to match the r…
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Currently, when changing a sprite for an object you get all image files and .sprite files of a folder. This gets confusing. I recommand only showing .sprite files when changing a sprite in the editor.…
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This works with single Sprites but if i go and drag a sprite resulted from a sprite editor slicing operation it does not work :(
I may be doing something wrong, could you help me out ? :)