-
- [ ] Decide on pipeline setup, network architectures, datasets
- [ ] Neural networks process and run on image data
- [ ] Make a detection library in tensorflow
- [ ] make class to easily…
-
After downloading your checkpoints (pretrained network) and generating images on different test images, the generated images include artifacts. Please check the attached images for more details. Could…
-
**Describe the bug**
The Crest URP Main sample scene doesn't render correctly on an iPad Pro. A certain area in the center of the Ocean (the smallest tile) has a solid blue-ish color.
**Screenshot…
-
# Game summary
- Game name: The Legend of Zelda Ocarina of Time
- Game version: EU/US
# Daedalus X64 summary
- Version: v0.1
# Issues
Ingame fps 4-25
has some menu and texture glitches
…
-
Originally in the Lumberyard engine there was an "Infinite Ocean" gem that could be piggy-backed on a game project making it possible to surround your terrain with water. The gem was very useful and p…
ghost updated
2 years ago
-
[Marketplace](http://marketplace.xbox.com/en-US/Product/Banjo-Tooie/66ACD000-77FE-1000-9115-D80258410955)
Tested on [xenia-project/xenia@ee92f75a84](https://github.com/xenia-project/xenia/commit/ee92…
-
-
Struggling here with `NanoLLM`, `mlc llm`, `torch`, and `torchvision` on CUDA 12.6 and 36.4.0.
*Ask*: I would be grateful for high level status info - will 12.6 be broadly supported soon, or, shal…
-
This black bit on the menu pops in and out and that used to not happen, once in-game all hell breaks loose :D
![capture](https://user-images.githubusercontent.com/17304943/29948463-cbaee9c0-8e63-11e7…
-
Games Tested: Quake 1
`r_wateralpha` has a few issues.
- At a distance, the brushes behind the liquid are not drawn unless the player or an entity casting light are near it. This causes the transp…