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Since blood harvest appears to be the only default campaign that uses capitalized map names and the filenames for the stripper configs are case sensitive, the stripper configs won't be applied if you …
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I noticed that l4d2_nosey_parker.smx is loaded in the eq and zonemod 2v2 and 3v3 configs, but not in the 4v4 configs. Is this intentional?
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Either fix it or give us the source so we can work on a fix please. This is very annoying.
```
L 09/11/2019 - 02:41:51: [SM] Exception reported: Invalid index -1 (count: 4)
L 09/11/2019 - 02:41:5…
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On line 103, someone in the past added a fallen tree to let SI get out of the pit at the beginning of the map so that they aren't stuck there forever. However, the model used is one from Cold Stream's…
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bug found by [empathy](https://steamcommunity.com/profiles/76561198017350428/ )
**cfg\stripper\apex\maps\c8m4_interior.cfg**, line 122:
filter:
{
"model" "models/props_equipment/light_floodligh…
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sm plugins load optional/zonemod/boss_equalizer.smx
sm plugins load optional/apex/boss_equalizer.smx
and this plugin try do it from:
#define DB_HOST "31.186.250.11"
#define DB_PATH "bosspercentd…
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bug found by [empathy](https://steamcommunity.com/profiles/76561198017350428/ )
**cfg\stripper\zonemod\maps\c2m2_fairgrounds.cfg**, line 33:
```
{
"classname" "prop_dynamic"
"angles" "0 0 0"
…
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l4d_tank_rush.smx has a bug where if survivors die to a 2nd round tank, then the max points for the next map will be set to the max points of the previous map. Maps that have a max_distance defined in…
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After the latest L4D2 update, all the vs plugin based on acemod has been dead.
We eagerly want to know how to deal with it and what leads to the fault. Thank you!
Here is the log:
```
[SM] There w…
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because in cvars you set confogl_addcvar hc_bridge_car_damage 100.0
BUT in sources l4d2_hittable_control.sp:
```
if (bIsBridge)
{
damage = GetConVarFloat(hBridgeCarDamage) * 4.0;
inflictor =…