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If you save a neogeo save it works fine, until you close the core, then it loads the state and locks up.
CPS seems to work fine though.
There are several hacks inside this core, I added a few instead…
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Got the latest changes from the repo and now input doesn't work anymore. I see you refactored input code, so I'd like to ask: has something changed and you need some env callbacks to get input working…
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## Description
Conent dosen't load or crashes with the same error
### Expected behavior
To load into the game
### Actual behavior
Doesn't load in 1.4 or crashes is using an older build…
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Get error when compile for MacOS 10.7.5:
Undefined symbols for architecture x86_64:
"_environ", referenced from:
_r_sys_clearenv in sys.o
(maybe you meant: _r_sys_set_environ, _r_sy…
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I'm a bit confused with some of the default button layouts when using an 8 button arcade stick.
For example, with CPS1-3 style fighting games (SF2, etc), the gamepad layout is the standard SNES SF2…
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I tried everything to load Neo Geo games but with the new version 2.14b I can't load them !
The BIOS file is in the game directory, I tried "\bin\retroarch-clover " and "\bin\fba" in the command argu…
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I was using the build 2016-11-27 and everything was ok. Yesterday I updated RA and cores and when I try to load some zipped ROM like KoF96 (NeoGeo) or MSH (CPS2), the retroarch show me the options to …
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According to Sega Retro (http://segaretro.org/Genesis_Plus_GX):
"ROM images up to 10 MB (Mortal Kombat II hack Mortal Kombat II Unlimited) (Ultimate Mortal Kombat 3 hacks such as Ultimate Mortal Komba…
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I would like to compile Radare2 project [https://radare.org/r/](url) through dockcross/linux-mipsel but I have got problem with missing "/usr/bin/mips-linux-gnueabi-gcc".
Below my compile log:
$…
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## Summary
Some contentpack errors on 0.17 beta release.
## System information
- Operating system: Ubuntu 16.10 64bit
- Version: 0.17.0b2
- Browser: Firefox
## Screenshots
Alert to…