-
The video is successfully processed and saved in the target folder. I can see the depth video that is fine but I am not able to see the output values of each pixel. Where can I find it? Being able to …
-
Thank you for this great work and I was impressed by the design before you posted it on ArXiv (I noticed this on OpenReview and I am not a reviewer).
Is it possible to directly employ the monocula…
-
Hello , I can't find the T in your paper. What dose it mean?
-
### Describe the new feature
e.g. [Soil].sw.100mm rather than [Soil].sw.{2]
- deal with depth ranges (that don't necessarily align with simulation layers)
- deal with aggregation of concentration-t…
-
Sil's depth clock works beautifully because it calls to mind Morgoth's menacing presence and mastery over the dungeon. Or maybe it doesn't for most. Anyway, I want a similar mechanic of some sort, but…
-
I'm working on a non-public CJK project that has a significant number of OT features (4000 line feature.fea) and makes use of ufomerge to combine UFO files. Unfortunately, the new version of ufomerge …
-
Setting `WebGLRenderer` parameter `logarithmicDepthBuffer : true` causes depth rendering issues. Please see the screenshots.
| `logarithmicDepthBuffer : true` | `logarithmicDepthBuffer : false` |
…
-
Thanks for sharing the code. You have mentioned that you have obtained depth images of these scenes in [issue5.](https://github.com/jayLEE0301/snerl_official/issues/5) Could you please share the metho…
-
**Describe the solution you'd like**
Users can set very deep failure causes, and once it gets past 30 or so it breaks some protobuf parsers (any based on `upb` like Python and maybe Ruby/C/C++). We…
cretz updated
7 months ago
-
| Camera Model | D435i |
| Firmware Version | 5.16.01 |
| Operating System & Version | Ubuntu 22.04.4 LTS |
| Kernel Version (Linux Only) | 5.10.0-10…