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In d3planner, an ability with an animation time of say 13 frames will deal the damage immediately (tick t=0.00) and then delay for 13 frames.
In the game, the animation will play for 13 frames and …
haasn updated
6 years ago
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Hi Guys im having trouble with getting my barb to bo my other chars they both go to catacombs and wait my barb doesn´t go there he just bo's himself and starts diablo helper script
// Battle orde…
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Hey guys. So I'm still struggling to get my bot to beat Lilith, which I thought was weird because my bot can do ubers no problem. I use hammers on regular mobs because my bot does normal runs until it…
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![123](https://user-images.githubusercontent.com/31835106/30465895-9cbbc782-9a0c-11e7-96e5-38dafcf3c3fd.png)
how click the OK ?
or ESC ?
I have no ideal
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I have a **singer barb** which should use **leap** as preattack and then infinite **war cry** (stun).
```
if(me.name == Barbarian)
{
Skill.setSkill(Config.AttackSkill[1]);
for (i = 0; i < …
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So I've seen an issue below that reported the same thing: regular interval stuttering that makes the game unplayable.
Clues:
- I am using Windows 7 SP1 x64
- Using Diablo 2 - LoD v1.14d with P…
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Hi Shyam,
It's a really cool project that you've been playing with. Path finding and TMX loading seems to be working well.
I got it up running using the OpenGameArt assets that you had included …
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Hi! I found your project when searching for open source Diablo engines. Because I'm learning programming and writing my own 2d game engine (a very simple one as I'm just a newbie) so I dug a bit into …
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### Search before asking
- [X] I searched in the [issues](https://github.com/yetone/openai-translator/issues) and found nothing similar.
### OpenAI Translator version
0.0.22
### System version
W…
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Quelques idées pour dans quelques années pour rajouter de la diversité (encore plus 😊 ) quand les gens commenceront à bien gérer ou à s’ennuyer (si c’est possible un jour 😝): avoir des modes de jeu al…