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Defeating enemies will increase the score counter on the main game window.
Further discussion:
- Multiple players will share the same score counter, or separate them?
- What types of enemies will we…
ghost updated
8 years ago
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https://youtu.be/ZhX-Bd77heM?t=840
[save 33.zip](https://github.com/OpenApoc/OpenApoc/files/15015778/save.33.zip)
OpenApoc 20240410
Extended Weapons Mod 9.01
Falcon Weapons Platform 1.4
Windo…
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Improving the boss level. Currently the boss level is not well-designed. There lies a boss that moves back and only a single line of enemies. Possible ways to make this final level better is by increa…
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Currently outside enemies do not show up in the list of spawnable enemies, could they be added?
Also, when you die and spectate someone you can use the "item" command properly and it'll spawn an it…
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Will put more details in a bit, like modlist, etc, just wanted to quickly toss this out to you.
```
Info : Unity Log] DISABLING/ENABLING SKINNEDMESH: Plane
[Info : Unity Log] DISABLING/ENABLI…
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Add an in-game debug menu using [egui](https://github.com/jakobhellermann/bevy-inspector-egui).
Useful features to add into this menu:
- Spawn specific enemies/tiles/items/upgrades/etc.
- Enab…
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In order to improve the teaching, please add a `CodeSnippetsBook` where player can add **re-usable** CodeSnippets by writing something like:
#### [CodeSnippetsBook - PAGE [1/N]
``` javascript
// "Fin…
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-Have a range of numbers for stats for weak, normal and elite enemies/equipment and choose from them randomly
-Have different ranges depending on their class, warrior more health, spellcaster more mag…
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Add another type(?) of overworld enemy that follows a specified patrol route.
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**Describe the bug**
when i play the campain for a second time some guns(mainly the loud ones) have firing sounds that sometimes stop while firing them(olso can happen to enemies), but it does not fu…