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Admittedly, I have been kinda missing from all of this for a while. Sorry about that. It is kinda hard to get myself to program after working all day. I also got kinda intimidated when it came time…
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As shown [here](https://github.com/SlimeKnights/TinkersConstruct/blob/master/src/main/java/tconstruct/modifiers/tools/ModReinforced.java#L11), a lot of parameters for reinforced modifiers are defaulte…
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Well, i got reports of my mods trees crashing treecapitor.
I think it might be related to https://github.com/Wuerfel21/The-Derpy-Shiz-Mod/blob/master/src/main/java/net/wuerfel21/derpyshiz/DerpyEvents.…
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Hi I am loving the changes you have made to this mod and would like to thank you, but there is a problem I am having with the modifier bonuses upon a weapon leveling up for the attack modifier.
I tur…
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- [ ] Name: AppHunt
- Code: com.livae.apphunt.app/com.livae.apphunt.app.activity.AppHuntActivity
- Link: https://play.google.com/store/apps/details?id=com.livae.apphunt.app
- [ ] Name: ApplicationRead…
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Way to please "your" users! I say "your" because you're just taking credit for MozeIntel's work :)
I don't usually interfere within other peoples mods, but this is just stupidity at it's finest. Dele…
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I noticed a variety of issues with leaves while updating and integrating the 1.6 compat mod.
In no particular order:
- Dropping items raw into the world instead of using `getDrops` (preventing mods fr…
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Here are the batch of next 100 page instances, continuing #14
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First, thank you for both the wonderful code and the great examples. I'm not much of a javascript programmer, but I was able to start with your examples and, with a little reference on MapBox, get th…
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A place for people's ideas for worksite upgrades. I'm just going to copy out some of the suggestions already made in the message thread.
- Quarry: internal pick slot for increased block hardness/harve…