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Reported by : otistdog
Description :
I know many authors avoid using prepositions in room names because of problems such as this, but my understanding is that it should be legal to do so. This particu…
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Reported by : Draconis
Description :
If a command is executed via a Glulx replacement command (e.g. from timed input or a hyperlink), it is not recorded in the Skein and thus does not get replayed. Th…
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Reported by : DavidG
Description :
After processing a call to PlayerTo(), the parser will emit a '1' character.
Steps to reproduce :
Constant NO_SCORE;
Constant Story "Test";
Constant Headline "^A s…
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Reported by : otistdog
Description :
WWI 2.3 reads, in part:
-----------------------
Inform also reads other punctuation marks. Colon ":" and semicolon ";" turned up in the previous section, in the …
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Reported by : dfremont
Description :
If a phrase has 11 or more arguments, Inform crashes with code 11.
Steps to reproduce :
Foo is a room.
To zog (a - a thing) zog (b - a thing) zog (c - a thing) zo…
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Reported by : garymeadows
Description :
The error message for claiming a number is something other than a number yields "That, sir, is a damnable lie." and no further explanation.
Steps to reproduce…
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Reported by : otistdog
Description :
Modifying the locale priority of something that is on a supporter when the supported thing has an initial appearance causes the supported thing to be shown twice i…
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Reported by : otistdog
Description :
Although there are good reasons for the problem declaration to be rejected in the example provided, these reasons are not clarified by the problem message produced…
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Reported by : zarf
Description :
The table entry "(action of) the player examining the desk" generates a compile-time block entry
Array BC_178 --> 0 (101449728) STORED_ACTION_TY MAX_POSITIVE_NUMBER #…
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Reported by : mattweiner
Description :
It is possible to write an understand line with two "[things]" tokens in it, but the resulting action will not process.
It seems that the second "thing…