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We need some models for basic organelles:
Nucleus, Normal Vacuole, Agent Vacuole (possibly multiple), Cilia and mitochondria
Also an animated Flagelium (Note that animations require special treatment …
jjonj updated
8 years ago
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```
Basic terrain tiles display sharp transitions at their edges. This is ugly
and if we have the spare processing power, unwanted.
* Enable multitexture extension in a Windows-compatible way
* Blend…
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With the issues 64 bit KSP has, it can be necessary to remove (prune) parts and textures is you are a heavy mod user (Even with texture compression) or want to add visual enhancements. Finding https:/…
mgsdk updated
9 years ago
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I"m getting a bunch of errors when trying to import into unity 5, probably API changes?:
Examples:
Assets/Cardboard/Editor/CardboardEditor.cs(40,9): error CS0117: `GUI' does not contain a definition…
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We need to load a map into the game. Eventually we want to be able to load in ground textures, building locations, enemy spawn points, etc.
[LibGDX includes a generic maps API](https://github.com/li…
7yl4r updated
9 years ago
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```
What steps will reproduce the problem?
1. Download linuxtrack120220.dmg and install on OSX running 10.6.6 64 bit
2. Open WiiServer
3. Click connect
What is the expected output? What do you see in…
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### This is the exclusive thread for feature requests.
For further instructions check the wiki:
http://acemod.github.io/ACE3/wiki/user/how-to-make-a-feature-request.html
### Before reporting
- Any an…
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```
What steps will reproduce the problem?
1. Download linuxtrack120220.dmg and install on OSX running 10.6.6 64 bit
2. Open WiiServer
3. Click connect
What is the expected output? What do you see in…
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This library looks really good from the brief analysis I've done so far. I'm going to dive in and have a play with it to see what I can discover. Is there anything I should be aware of, in terms of ne…
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skeletonX/Y now = 0. But in official examples of spine this values are very usefull and change with X/Y position of textures.
And functions like worldToLocal/localToWorld doesn't work like in official…