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Title. Sometimes an enemy will drop white, green, even red items. Sacrifice is not enabled.
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Add a module that players can purchase that allows them to choose what enemies a tower targets:
- [x] First
- [x] Weakest
- [x] Strongest
- [x] Closest
- [x] Furthest
Others:
- …
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Could it be made that AI lords with positive fear factor are more likely to attack enemies who use negative fear factor first, and AI lords with negative fear factor are more likely to attack enemies …
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> They are not aggroing me when spawning
`.go xyz -9043.930000 -4134.070000 -28.150000 1 2.329810`
> These spawned enemies don't appear to do anything unless you are overlapping them, then they aggro…
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Right clicking on empty ground/walls near enemies should attempt to attack the enemies (client side)
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As i understand (may be it was changed) the addon scan for enemies using combat log (entering combat or affecting directly in combat) and store data of them in table.
but there is some common situa…
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### Ability name
Any unit targeted skill
### Description
According to the controller FAQ, targets selected with L1/L2 should take priority when attempting to cast spells and use items (I'll c…
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@xxOctavianxx Check how the code gets converted from Typescript into Roblox Studio.
In ServerScriptService, you'll see there's only one `Script` and the rest are `ModuleScripts`. In the filesystem, t…
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I want a character to walk slowly between flag way points. But when I do this the same enemy will attack slowly. We really need a walking speed and a combat speed. It would also be great to set option…
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Originally reported by: **Evolve (Bitbucket: [Evolveuwotm9](https://bitbucket.org/Evolveuwotm9), GitHub: Unknown)**
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for example rank 1 of Psychich Scream fears only 2 enemies, if you are surroun…