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This project is good!
I'm wondering if any one has build this project under msys2, under the mingw64/gcc, thanks.
I'm not sure the build system, is it possible to use the CMake build system? Tha…
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Upon launching the executable I received an error indicating xterm could not be found. On Arch I can install xterm, but the program should either be able to adapt and use a variable or other establish…
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Hi MuJoCo Developers,
I'm a PhD student and I'm trying to use MuJoCo for developing/testing ROS infrastructure.
I'm looking for some help with integrating MuJoCo with ROS 2.
I've created a RO…
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Currently, there are two high level categories:
- Awesome Go
- Both importable Go libraries, but also DevOps tools, Utilities, etc.
- Resources
I would change that to be three:
- Awesome Go
- (On…
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***Update after further testing (detailed in comments below):*** The issue seems to originate from Nahimic interacting with OpenGL. Disabling/uninstalling Nahimic solved the issue for me.
```
Dear…
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Hi,
I'm trying to setup a Vulkan environment, and compiling the shaders' code at runtime with the Google's libshaderc.
I'm on Ubuntun-mate 23.04, and I use the libshaderc installed with apt.
Wh…
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Package: icu:wasm32-emscripten -> 73.1#1
**Host Environment**
- Host: x64-linux
- Compiler: Clang 18.0.0 (Emscripten 3.1.50)
- vcpkg-tool version: 2023-11-16-4c1df40a3c5c5e18de299a99e9accb0…
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I want GLFW to work in my engine without needing to build a library for windows, linux and mac. the source is integrated in the engine code. I know I can fix this problem but when I am compiling for w…
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Good afternoon. I build for Windows x64. For some reason, my application freezes whenever `Imgui_Impl_glfw_opengl3` is called. Could you please tell me if there is a way to fix this? Thank you very m…
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I am running Juliav1.6.6 and have installed GMakie v0.6.0 and when I try running a simple example I get the following error.
But I checked my glxinfo and found there is something.
```
OpenGL …