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## Summary
To deliver a robust and stable robotic arm/manipulator solution, articulation support needs to be added to O3DE. Reduced coordinate articulations are required for robotics simulation.
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Some card has wrong ability/effect/cost/applies with choose dialog in wrong method and it allows to generate broken stack with inifinite abilities
Only server logs from `gameInCheckPlayableState` c…
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## Summary
This RFC thus proposes the introduction of an intermediary lower-level manipulation API and Bus, separating the existing Manipulation logic into two different components:
* one respo…
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# TODO
*Any point that requires more discussion should be pulled out to a different issue; I grouped these all here since they are related and small.*
- [x] There seems to be two assumptions in A1…
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Hi,
when I use renv::restore() within a Docker build, the following problem has recently occurred. The download of the packages works fine but from the point of installation the following problem o…
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## Problem
I have to run a raw query to set the use role before executing some queries. This is to ensure users access only what they can in terms of rows, tables and columns. I was able to achieve…
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**Describe the bug**
Spellfire Belt has 3 sockets and should only have 2 sockets. It's 3rd socket that is not supposed to be there is a prismatic socket.
**To Reproduce**
Steps to reproduce the b…
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# O3DE 23.10 Feature List
**Status:** Complete
The **Open 3D Engine (O3DE)** 23.10 release brings a wealth of new workflow enhancements to improve the authoring experience, including industry-fi…
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The flip argument in VlnPlot does not flip my violin plots for either T or F
Example with the pbmc_small dataset:
![image](https://github.com/satijalab/seurat/assets/40775273/b4800663-5c6a-4a41-90…
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To prepare for mobile arms, we will attempt to create a simple mobile base (a box moving along a 1D axis)