-
In Unity 2020.2.1f1 + URP 10.2.2 the RealtimeCSG rotate handle does not always appear when hovering a brushes bounds. It renders when Event.current.type is EventType.Repaint, but the Repaint event do…
cr4yz updated
11 months ago
-
## Overview
Hello,
I have updated my project from Unity 2019.2.21f1 to Unity 2020.1.4f1 and MRTK from 2.3.0 to 2.4.0. After some updates in the rendering API because of changes in LWRP to URP I ma…
-
**Describe the bug**
a minimal scene in URP runs at 30 fps on the oculus browser with some sporadic spikes above that, but its objectively locked to 30 frame rate
**To Reproduce**
Steps to reprod…
-
**Describe the bug**
the shader is giving me an error
![image](https://github.com/yahiaetman/URPCustomPostProcessingStack/assets/147171097/bf9dfef7-5094-4768-adb4-52282a78bbcd)
when i manually ch…
-
## Describe the bug
I am experimenting with MRTK3 following the steps outlined in https://learn.microsoft.com/en-us/windows/mixed-reality/mrtk-unity/mrtk3-overview/getting-started/setting-up/setup-…
-
I'm using Unity 2022.3.13f1, URP 14,
I don't know what's up but shadow atten is just white...
-
Is framegeneration supported for FSR3.0?
-
Guys great work on this project I am having a lot of fun !
Few things which I believe to be problems with new projects:
Looks like there are a couple of layers not included when you create a new…
-
Hi,
I'm trying the URP demo scenes. Everything works fine on windows apart from the pointcloud scenes. This one crashes after running for 30 seconds or so. I'm an oak-d.
Could this be to the fa…
-
**Describe the bug**
The base diffuse map for the toon material is missing tiling & offset parameters, while Normal, MatCap and Emission maps have this control.
**To Reproduce**
Steps to reproduc…