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**This is Part 12, I am splitting issues to reduce loading times and avoid github collapsing messages.**
**Browse all threads and find latest one to post to using the [gallery](https://github.com/o…
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**Describe the bug**
Placing a Blast entity with assigned blast assets inside of the PhysX Force Region or colliding it with moving PhysX Character Controller does not wake it and trigger its physics…
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# Compatibility Report
- Name of the game with compatibility issues: Borderlands 3
- Steam AppID of the game: 397540
## System Information
- GPU: AMD Radeon VII
- Driver/LLVM version: Mesa 20.0…
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Hi, in https://github.com/ScottBurger/going_rogue_podcast/wiki/What-is-a-roguelike-database there are no roguelike definitions before 2008 (unless counting the great article by Slash about historical …
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The client should receive only the visible part of the map to avoid possible cheating. I know it's hard to implement, and it has a few drawbacks, but I don't think it's a good reason to never fix the …
renom updated
3 years ago
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**Describe the bug**
When building an install target, a lot of files get copied into seemingly incorrect directories.
**Steps to reproduce**
1. Sync the multiplayersample.
2. Run the following …
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Summary:
Support iOS and Android devices
**Value proposition:**
Creates standard communications model for 1st party and 3rd party devices (iOS, Android, Magic Leap) and introduces network e…
anujb updated
4 years ago
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Description of Problem:
On Launch of the Eco Client/Game, the Development console pops up with a red error about "File Not Found" or some such (it's way too quick to read and copy but I managed to…
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### Checklist
- [x] I have searched for existing issues for issues like this one. The issue has not been posted. (Duplicate reports slow down development.)
- [x] I have provided reproducible ste…
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Since Vue2 is deprecated #358 we need to rewrite client. While we will be rewriting client, we could take a look at the server as well and finally join [m1k1o/neko](https://github.com/m1k1o/neko) and …