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Hi, I've been trying to get this to run.
Steps:
- Clone Repo in Visual Studio
- Build using cmake release workflow
- run server.exe in build/release/artifacts
- This works fine for now
- run…
-
```
What steps will reproduce the problem?
1. open project 2008 in VS 2010
2. convert
3. try to build
What version are you using? On what Windows version?
VS 2010 Win 7 x64
Please provide any addi…
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```
What steps will reproduce the problem?
1. open project 2008 in VS 2010
2. convert
3. try to build
What version are you using? On what Windows version?
VS 2010 Win 7 x64
Please provide any addi…
-
```
Has fixed compilation error on a Microsoft Visual C++
```
Original issue reported on code.google.com by `geecandrey` on 15 Mar 2011 at 9:33
Attachments:
- [lesson45.cpp.patch](https://storage.go…
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I am using this [repo](https://github.com/pombreda/thirdparty/blob/cdbb4014aa7d7885b09a51a95dbebcf0870beba3/appveyor.yml#L28) to build wheels on multiple OSes (since [this](https://github.com/nexB/sca…
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### Godot version
v3.4.3.stable.arch_linux
### System information
Arch Linux, GLES3, Nvidia GeForce GTX 1660 Super
### Issue description
**Expected:**
Setting nested viewport size to …
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Add support for modules once compiler support is there: https://accu.org/journals/overload/28/159/sidwell/#FN01
Twon updated
5 months ago
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### Godot version
v3.4.2.stable.official.45eaa2daf
### System information
Arch Linux (x86_64 latest), GLES2
### Issue description
Given a project on GLES2, a Viewport node with Fxaa enabled, a Sp…
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## Issue
`constexpr_strlen()` does not work when the string literal is declared as a pointer to a const char, such as `const char * something = "FooBar";`.
## Steps to repro
See https://godbolt.o…
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### Version/Branch of Dear ImGui:
Version v1.90.9 WIP, Branch: Docking
### Back-ends:
imgui_impl_SDL2.cpp + imgui_impl_opengl3.cpp
### Compiler, OS:
Windows 10 + MSVC 2022
### Full c…