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keyborad shortcuts for:
- [x] rotate (WASD)
- [x] zoom in/out (QE? and/or +/-)
suggested by Grapher [here](http://forums.trovegame.com/showthread.php?3379-Troxel-a-Voxel-Viewer-and-Editor-html5-WebAp…
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Hi again @jpellman ,
I'm trying to do a SCA Analysis We have problems with the Time Series outputs related with ROI. I don't know in which folder is stored the time series (csv and numpy). Can you he…
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Some map designs may have different desires for what's rendered beyond the map border.
1. Indestructible enclosed maps will desire nothing rendered beyond the border, since you won't ever see the outs…
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Wie im Clickflow unter ...\Dropbox\Voxel-Editor\Concepts\ui_concept_color-palette.pdf
Klick auf Ändern:
- 'Ändern' wird zu 'Fertig'
- Farbpalette wird ersetzt durch Farbwahlskala (wie hier: http://www…
cryve updated
9 years ago
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```
This change:
1) Enables the 'Remove' button when applicable.
2) Removes the track piece from the 'World' when remove is clicked.
3) Removes the track piece from the coaster instance.
I was think…
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```
This change:
1) Enables the 'Remove' button when applicable.
2) Removes the track piece from the 'World' when remove is clicked.
3) Removes the track piece from the coaster instance.
I was think…
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```
This change:
1) Enables the 'Remove' button when applicable.
2) Removes the track piece from the 'World' when remove is clicked.
3) Removes the track piece from the coaster instance.
I was think…
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The first broad task for this project is that Cubiquity should be able to read in Minecraft files (or Substrate files, as Substrate is the C library that we're working with for the saving/loading of M…
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Hi! I just caught up with all the FNA changes of the last few months. Great work getting XNB effect support merged, getting rid of SDL_mixer and all the rest :)
When applying the only pass of an Effe…
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**Reported by nick on 20 Sep 2011 16:11 UTC**
I'm not sure at what point I last pushed my changes, but now that I've implemented depth cuing and surface normal highlighting, it seems a good time to re…