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[2023-08-12 01:22:11,409] [INFO] [logging.py:96:log_dist] [Rank 0] DeepSpeed info: version=0.10.0, git-hash=unknown, git-branch=unknown
Traceback (most recent call last):
File "/root/inpc_projects…
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It should be possible to transform entity models into something visual, like any number of ERD formats. This will make documentation and selling much easier.
Next step would be to provide a way to e…
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Consider no longer advertisting translation models that aren't functional or useful.
For example, English to Chinese (vice versa) is completely broken, failing even to translate "goodnight" properl…
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## Environment
* OS Version:
* Source or binary build? source, `main`, fa09864f759f4b267b60ca4ea281fb6ce69d2e1a
## Description
* Expected behavior: No errors when running a world with nest…
azeey updated
2 years ago
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Modpack version: 1.2.1
Issue: Certain models, particularly vanilla chests, the sluice box from magneticraft, and my player model will occasionally go invisible. They all disappear at once. Their hi…
ghost updated
6 years ago
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Open them up in Blender to make sure they are actually there and also make sure you can import them into the mesh (.dae) into Gazebo
http://gazebosim.org/tutorials/?tut=import_mesh will come in han…
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Lots of people have asked to have a local version working that is not reliant on OpenAI.
So far OSS models have seemed to not be good enough but [Phi-3](https://huggingface.co/microsoft/Phi-3-visio…
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Thanks for your nice work and great documentation and I have run it successfully. When I read the code in `ParameterServer.cs`, I find that the rotation update methods for model 1 and model 2 are diff…
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Hi!
Amazing Work! I saw that you provide various models and datasets used in your Paper and presentation, but it seems that you have not added the transer for real world to game graphics. Is there a…
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In some cases we want to use world chunks for things other than actual world chunk data because their a convenient storage format. For example, saving out a new asset from a selection does this. Als…