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In [`2891721`](https://github.com/shutthegoatup/upptime/commit/28917215ec89421d7253b778f7dce829fc81f266
), Bandit (https://httpbin.bandit.shutthegoatup.com/status/200) was **down**:
- HTTP code: 0
- R…
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**What alias/snippet is this for?**
map/targeting (I believe)
**Describe the bug**
Problems targeting Bandit Captain (BC1) in combat. Based upon what the error message said, my guess is that it c…
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I recently found out that this mod has a timestop item.
The other item mod with the timestop model is a bit buggy.
What if Wares of the planes may also offer a few quests to award some item? For…
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Post questions here for [Xuechunzi Bai](https://www.xuechunzibai.com/) regarding her 5/2 talk **Multidimensional Stereotypes Emerge Spontaneously When Exploration is Costly**. Stereotypes of social gr…
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Visualising difference on big string is tricky.
I found this library: https://github.com/cubicdaiya/dtl
Do you think we could use it to improve string diff visualisation?
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**Compile Pal Version**
Version: 028
Prerelease: 027.35
**Describe the bug**
When CompilePal starts with the NAV step, the game launches and tries to establish a server (-textmode content), af…
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Under certain conditions I am getting an exception when attempting to generate a skill tree. I'll attach a stack trace and the build
```
at PoESkillTree.TreeGenerator.Algorithm.Model.GraphNode…
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[Marketplace](http://marketplace.xbox.com/en-US/Product/Naruto-Rise-Of-A-Ninja/66acd000-77fe-1000-9115-d802555307e5)
##### Update (2016/02/21)
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A pathfinding algorithm that, given:
- A tile based "world" (as a 1D/2D array, whatever you prefer)
- A jump height
- Force of gravity
- Acceleration and Movespeed
- Target point
Will output…
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```
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