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## Version
0.13
## What you did
Create an `ImageBundle`, which comes with a `FocusPolicy`, and set `FocusPolicy::Block`.
## What you expected to happen
The input should be blocked from…
msvbg updated
5 months ago
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This is an thread where you can share screenshots and gifs of how you are using egui. Feel free to also share a link to your project and/or the source!
There is also a showcase gallery on the offic…
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**Describe the bug**
When importing a subscene, like for example a platform with a rigidbody, when modifying either the position or rotation, the subscene keeps moving by that transform when inside t…
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Hi, I've been working on a RT-GI renderer for the open source [Bevy game engine](https://github.com/bevyengine/bevy/pull/10000). I'm also using a spatial hashing based radiance cache, and would love t…
JMS55 updated
4 months ago
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## What problem does this solve or what need does it fill?
Executing a compute shader is possible, e.g. : https://github.com/Kjolnyr/bevy_app_compute
However, in order to do so some separate calls …
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Hi, seems like `Sensor` has no effect on `AsyncSceneCollider`.
Objects collide with it and cannot pass through it.
```
commands.spawn((
scene.clone(),
RigidBody::Static,
…
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before `0.20` (pseudocode):
```rust
// smooth
loop {
ev.poll_events(|e| {
match e {
DeviceEvent::MouseMotion => {
// deal with mouse movement
…
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## Bevy version
0.14.0
The release number or commit hash of the version you're using.
## \[Optional\] Relevant system information
cargo 1.79.0 (ffa9cf99a 2024-06-03)
rustc 1.79.0 (129f3b996 2…
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## Version
bevy = {version = "0.14" ,features = ["dynamic_linking","bevy_state"]}
leafwing-input-manager = "0.14"
## Operating system & version
popos 22.04
## What you did
This is my f…
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When I run the 3rd_person demo on Linux the scene just spins around rapidly with my mouse movements. I use a program called Synergy by Symless, so that I can just use one mouse on Mac/Win/Lin, and I t…