-
```
Hi,
I am planning to add a ground plane to the viewer permanently. I use the viewer
mainly to display buildings (stl files), so it would be more realistic to have
the ground. Originally I thoug…
-
```
Hi,
I am planning to add a ground plane to the viewer permanently. I use the viewer
mainly to display buildings (stl files), so it would be more realistic to have
the ground. Originally I thoug…
-
```
Hi,
I am planning to add a ground plane to the viewer permanently. I use the viewer
mainly to display buildings (stl files), so it would be more realistic to have
the ground. Originally I thoug…
-
### Godot version
4.1.1 stable
### System information
Godot v4.1.1.stable - Windows 11 - Vulkan (Forward+) - dedicated AMD Radeon RX 7900 XT (Advanced Micro Devices, Inc.; 31.0.21001.45002) -…
-
Problem statement:
Loading too many obj mesh files for collision geometry will slow down the simulation significantly.
The users try to use auto convex decomposition process to automatically gene…
-
## Background & Motivation
Some context:
* https://github.com/ziglang/zig/pull/21056
* https://github.com/ziglang/zig/issues/72
* https://github.com/ziglang/zig/issues/21193
As can be seen …
-
*Sent by @amir9979 (amir9979@gmail.com). Created by [fire](https://fire.fundersclub.com/).*
---
\---------- Forwarded message ---------
From: **Google Scholar Alerts**
Date: Sun, Mar 10,…
-
Why is the DUT output video cropped,Is it because of the model?How should this problem be solved?
-
### Current Behavior
Upon recognition with language model [tessdata 4.1.0](https://github.com/tesseract-ocr/tessdata/tree/4.1.0) eng.traineddata, characters that are a bit too wide apart sometimes …
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Could you please tell me the detail of compute Jacodian matrix in Practical Black-Box Attacks against Machine Learning.
Thank you!