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fun getEnabled(index: Int): Boolean = GL30C.glIsEnabledi(GL30C.GL_BLEND, index)
fun setEnabled(index: Int, enabled: Boolean /*also `= true`?*/) = when {
enabled -> GL30C.glEnablei(GL…
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There is a [crash report](https://crash-stats.mozilla.com/report/index/6b3c4326-7ae0-4ae6-8b9b-2e4700180903#tab-details) with this in the critical error log:
```
|[0][GFX1-]: Failed to compile sha…
nical updated
6 years ago
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I'm finding the learning curve to the methods in php steep and since I'm on a deadline though maybe I would ask for a bit of help. In nip2 there is Toolkit -> Filter -> Blend -> Blend Alpha, which wor…
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Hey!
I wanted to use JXL animation as an additional compression tool as my jxl files have great temporal consistency. I successfully encoded a file with frames without timecodes, but resulting imag…
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**Godot version:**
3.2.2
**OS/device including version:**
Linux Mint 20
OpenGL ES 3.0 Renderer: GeForce 940MX/PCIe/SSE2
**Issue description:**
When you have a model imported with blend…
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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
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### Godot version
3.4.4.stable
### System information
Win10
### Is…
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Hi ,
Can you please submit license info for Blend.Interctivity.WPF.v4.0 package.
https://www.nuget.org/packages/Blend.Interctivity.WPF.v4.0/
Thanks so much,
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It would be useful to be able to specify depth of field (DOF) settings within the Blender scene and use those on the `rs-pbrt` side.
For `.pbrt` files those should work correctly already, but for`par…
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On the Blender Cloud there is a project called [Attic Close-up](https://cloud.blender.org/p/gallery/5697bbf8c379cf44546122f9) (by Gleb Alexandrov). You can download a Blender scene from there. The goa…
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### Describe the project you are working on
A 3D game that uses blend shapes for character customization.
### Describe the problem or limitation you are having in your project
Blend shapes modifi…