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Hi, when I clone the repository and try to run it, I get a bunch of errors in the log. Are there some mandatory requirements I should have taken care of, before importing the project, e.g. plugins?
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I remember an old motorbike 3D game called "No Second Price" https://www.youtube.com/watch?v=Z8dlKZQy0rw
This has all the ingredients of a 3D game, while still being simple conceptually.
Would it be…
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Everything is going well until I meet this issue:
`Tetrahedra initialized from file data/blender/chair/pointnerf-0.5.th:
Num points: 174525
Num tetrahedra: 1087454
Printing profiling sta…
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1. Prepwork/Postwork
* [x] Re-brand to JME4
* [ ] Remove all deprecated libraries/classes/functions from jme3
* [x] Remove `jme3-jbullet`
* [x] Remove `jme3-lwjgl`
* [ ] Remove `jme3-blende…
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Hello!
When I run the quick demo:
`cd SeqDex/dexteroushand`
`python train_rlgames.py --task BlockAssemblyGUI --num_envs=1 --play`
there has an error:
```
num_object_shapes: 958 num_object_bod…
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Hi, I really appreciate this plugin, It's amazing but...
The problem is I can't reach that hull quality you mentioned on the main page, unfortunately!
I used variant parameters for the good-enough r…
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My Drive
**Godot version:**
3.2.3 Stable
**OS/device including version:**
Device: HP BS212WM (intel celeron n4000, 4gb ram, intel hd 600), Windows 10 64 bit, latest gpu drivers
**Issue …
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Gamekit is in very good shape in term of graphics and model pipeline (work
directly with Blender file) now but the physics support is quite limited.
For example, no compound shape and constraint…
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The `effects_wallmark.s` defines `smp_rtlinear` sampler (introduced with fa4fb77bdb45234ed0b95718bdab3ad2d1749188) while binded pixel shader `stub_default_ma.ps` still referencing the `smp_base`. Pass…
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By using the wgpu logger:
```python
logger = logging.getLogger("wgpu")
class Handler(logging.Handler):
def emit(self, record):
print(logging.Formatter().format(record))
logger.…