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For new players, it is important to get the basic idea of the game. Some minimal "tutorial" would be great. It could be like this, but you can come up with your own idea:
- Starts on first app start, …
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> Mei Rubytown
>
> Your Komona, the assembly, has agreed to collaborate with No Game.
> No Game will start at 33C3. Thus we need quests, riddles, CTF-trails, props, artifacts and
> whatever furthe…
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As more and more people get good at playing this game, I forsee the main strategy being to bulk up as many units as possible, and just wait until the other attacks. This is not the direction I want th…
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can I use this for an MMORPG server? How can I dynamically create an entity? Like there will be a lot of entities and data will be different for each of them.
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On maps where the final objective is to be dynamited (such as oasis anti tank guns), dynamites have to be planted before the timer reaches 30 seconds. Sometimes, dynamites are successfully planted, bu…
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### Problem Description
@daggs1 suggested to give the player a chance to recover their planetary outfit storage if the planet no longer has an outfitter. I have a few implementation ideas, and decide…
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### Introduction
Name or social handle of proposer: **@findi_official**
Starknet Mainnet Address: **[0x02fae9517b755047ec72a8e6a7d750ca3f30b5112adf117352b55402d9439846] (0x02fae9517b755047ec72a8e6…
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# Decription: #
Spellsteal is a mage spell that allows the mage to steal a beneficial buff from the enemy. It steals one beneficial buff at a time setting it on the mage with 2 mins max duration. The…
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Overall description of the new feature:
Add shared variables between cgame & ui.qvm to avoid having the same
variables in many copies.
For example, the size used by bg_weaponslist on the client is…
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### What feature do you want to suggest to the game?
A background that shows the orbital paths of the 8 planets (and also maybe Ceres and Pluto).
A little bit like this:
(Warning: Programmer Ar…