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Hi Tsuna! Since I've run into [a bit of a roadblock](https://github.com/tsunamayo/Starship-EVO/issues/5943), I wanted to post the survival feedback I've accumulated so far. I wrote it as I went, but h…
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This issue was created automatically with bugzilla2github.py
# Bugzilla Bug 415
Date: 2022-10-19T17:46:01+02:00
From: @ingeniumfaber
To: Bard de Vries <>
CC: @iancornwellmottmac
Last update…
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We have not so long ago introduced a setting that allows users to disable expensive queries, which makes Elasticsearch reject some type of queries that are known to be potentially slow, like scripted …
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Fire III procs are getting dropped. At the end of the ice phase, if a F3 proc from paradox in AF is active, its optimal to transpose then use F3 procs to start the rotation over. Otherwise, it should …
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### Community Note
* Please vote on this issue by adding a 👍 [reaction](https://blog.github.com/2016-03-10-add-reactions-to-pull-requests-issues-and-comments/) to the original issue to help the…
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**Describe the bug**
A job-level if conditional isn't evaluated properly when using the contains function and array wildcard syntax.
For example, if `contains(needs.*.result, 'failure')` evaluates…
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**Describe the bug**
see https://www.widelands.org/forum/topic/5978/
if a port is unreachable and a ship gets send to it the game throws an exception.
**To reproduce**
Steps to reproduce t…
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### Godot version
4.0.2
### System information
Linux Mint 21.1, Vulkan, GTX 1660Ti
### Issue description
On the clientside the RigidBody2D constantly jumps back to the original position…
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```
Alpha 3.0.4
1. Rotating a pot 180 degrees results in a misdraw.
2. For ICs (probably elswhere, row spacings can be made so small only pins are
showing. It can also be made negative, which resul…
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```
Alpha 3.0.4
1. Rotating a pot 180 degrees results in a misdraw.
2. For ICs (probably elswhere, row spacings can be made so small only pins are
showing. It can also be made negative, which resul…