-
e.g. use something like:
https://github.com/aspnet/Hosting/blob/80ae7f056c08b740820ee42a7df9eae34541e49e/src/Microsoft.AspNetCore.Hosting.Abstractions/IHostedService.cs
-
I'm opening this issue to document progress on the redesign.
To Do:
- Make a Sketch file with the current UI, I'll focus on the main screens.
- Make initial color scheme and typeface proposals.
…
-
The inventory system needs to be overhauled to be more intelligent.
Reasoning: In the original, when one of your carriers is killed in combat, the items they were carrying are lost. This requires kee…
-
- [ ] Main landing page, should be layed out in a `Headline & Galary` style
- [ ] Story section, should make it easier to navigate between chapters and also to tell which story you're on
- [ ] Blog, b…
-
Нарисовать мокап для основных страниц приложения:
- [ ] лента твитов
- [x] авторизация
- [x] регистрация
- [ ] страница профиля
- [ ] страница пользователя
Можно использовать нинзя мокс.
Пр…
-
```js
let panel = createPanel({val: {order: 0, type: 'range'}}, {style: 'control', position: 'top-left'})
//panel is just options object here
panel.val = 'smth'
```
Major improvements:
* […
-
* Buttons should be WDS-consistent
* Editor interface (use MonobookIconsVE + more styling)
* Introduce Community Header elements
(Threads, Forum and Blogs will be corrected after.)
-
There was some general confusion about this during the talk/workshop at Bioc2018. People felt it was not intuitive that the anchoring is dropped after a mutate call and that anchoring decorates a GRan…
-
Sarah to draw mock up before giving task to James.
-
godot-rust historically (v0.8) used `unsafe` for every interaction with the engine. While this was "on the safe side", it was very inconvenient and forced the user to clutter the code with `unsafe`. v…