-
```
What steps will reproduce the problem?
1. Import a external level
2.
3.
What is the expected output? What do you see instead?
Regular editor function. Importing a level file causes the tiles in …
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Other that the ones already mentioned in #134 and #50 It would be great have some more capabilities in the map editing.
- Allow to flip vertical and horizontal sprites when placing tiles, right no…
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### Quick summary
- The editor glitches and creates a huge slideshow block if grouped within a Layout Grid block
### Steps to reproduce
1. Create a new page
2. Add a Layout Grid block with…
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When a window is tiled with the mouse (by
moving it to the edge), you can't move it with the keyboard.
Thanks to Thanasis for reporting this problem (i am not using the mouse very often : ) )
-
## Describe the bug
A clear and concise description of what the bug is.
In Chrome the tile tileset lines appear that do not exist and in firefox the main character deforms without explanation of i…
-
### Godot version
4.0 alpha 9
### System information
Arch linux, wayland, sway
### Issue description
When right clicking Add Node in the visual shader editor, the "Create Shader Node" appears for…
-
**Describe the idea**
Tabs for Tiles and the possibility of exporting a tile configuration
At the moment each tile has to be inserted individually. This takes some time. And has to be repeated wit…
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use the pixels of a .png image to build the design of the levels. for example a red pixel for a brick and a blue pixel for a turtle. With image analysis rather than level json
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The [development version of Allmaps Viewer](https://dev.viewer.allmaps.org/?url=https%3A%2F%2Fannotations.allmaps.org%2Fmanifests%2Ffc2c32dc51b145d8
) has the option to show the loaded maps in a list…
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Would be cool to have a tool that reduces the image to be used as a charset.
Button: create chars
Converts 4x8 / 8x8 pixels into a char. Checks if an identical char/tile already exists to reduce …