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Hello there! A few days ago, I discovered this awesome terminal text editor called [Micro](https://micro-editor.github.io), it's basically like Nano but more friendly. To select text in the editor, yo…
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### Description
In my scenario I have added Editor’s renderer (EditText) as custom renderer for my custom layout, FousChanged event of EditText triggers properly but Focused and UnFocused event of …
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**Description**
The icons SVG used to display the button icons are getting attached in the body. even though the display property is set to none it displays in the UI as a white stripe.
**To Repr…
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It would be great if we could have an official bevy cli. Here's some ideas off the top of my head for how it might look:
- `bevy new --template {shooter,2D,etc...}` - generates a new bevy project …
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**Bug description**
Failed to build a new project version 2020.3.44f1LTS
**Steps to reproduce**
Create a new project on 2020.3.44f1LTS
Use CircleCi Orb with Game Ci 1.4.0
**Expected behav…
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### Description
When using the following code:
```
```
The following error will be returned:
```
XFC0040 Cannot convert value "Grey" to "Microsoft.Maui.Controls.Brush".
```
This is desp…
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**OS:** LineageOS 17.1 (Android 10.0)
**OM:** 2021.11.04-2-Google
**Keyboard:** jbak2 2.36.05
When editing POI's fields that are at the very bottom of editor's area, keyboard that opens when tapp…
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Current Scope:
- [ ] Key mappings from VSCode & Android Studio
- [ ] Global
- [ ] Editor
Future Scope
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## Expected behavior
I expect that if I open a post to edit it, and close the editor quickly (before the post loads in the editor), no changes will be saved.
## Actual behavior
If I open to e…
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### Godot version
3.4.4, 3.5.beta3
### System information
Android 12 Pixel5a
### Issue description
I noticed in our game using Godot 3.4.4 and reproduced in the Godot 3.5.beta3 Android …