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Ive tried to running ALL the examples and noted down the crashes. As you can see there are really many which fails, which makes it hard for a beginner to get started.
So please fix the majority of the…
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**Is your feature request related to a problem? Please describe.**
Currently there is no simple way of counting how many entities are selected, or how many are present in the scene. If for example th…
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### Godot version
4.0.3-stable_win64
### System information
Windows 11, Blender 3.3
### Issue description
In a couple .blend files I've noticed the built-in .blend importer results in b…
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```
What steps will reproduce the problem?
1. download svn repo
2. cmake svn repo
3. use generated svn repo
What is the expected output? What do you see instead?
Expected: Something functional. Inste…
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```
What steps will reproduce the problem?
1. download svn repo
2. cmake svn repo
3. use generated svn repo
What is the expected output? What do you see instead?
Expected: Something functional. Inste…
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Hi! Thanks for the awesome blender util!
I use your util to create a segmentation map for bunch of clumped objects created with instances and geocodes. I realized before creating instance map and r…
s70c3 updated
8 months ago
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While trying to build this version of blender, when i first ran "make update" (after downloading all the goo engine files with git clone), this set of errors popped up:
```
svn: E155009: Failed t…
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Hi,
with the scripts/train.py script, it is currently possible to load a config from a yaml file via the `--load-config path/to/config.yaml` argument. However, when this is done, all other command li…
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I'd like to see comparison screenshots in the README with linear, Reinhard, Filmic and ACES tonemapping :slightly_smiling_face:
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```
Gamekit is in very good shape in term of graphics and model pipeline (work
directly with Blender file) now but the physics support is quite limited.
For example, no compound shape and constraint…