-
```
What steps will reproduce the problem?
1. Play music, local or Spotify (could take days or a few hours)
What is the expected output? What do you see instead?
Expected: No static is expected, no m…
-
```
What steps will reproduce the problem?
1. Play music, local or Spotify (could take days or a few hours)
What is the expected output? What do you see instead?
Expected: No static is expected, no m…
-
```
What steps will reproduce the problem?
1. Play music, local or Spotify (could take days or a few hours)
What is the expected output? What do you see instead?
Expected: No static is expected, no m…
-
```
What steps will reproduce the problem?
1. Play music, local or Spotify (could take days or a few hours)
What is the expected output? What do you see instead?
Expected: No static is expected, no m…
-
```
What steps will reproduce the problem?
1. Play music, local or Spotify (could take days or a few hours)
What is the expected output? What do you see instead?
Expected: No static is expected, no m…
-
```
What steps will reproduce the problem?
1. Play music in Music player
2. Check status pane in Mobbler
What is the expected output? What do you see instead?
Actual: "Music Player" in all languages
…
-
```
What steps will reproduce the problem?
1.CFG is not normally loaded and no music played: games are't loaded and the
return to Wii menu is not possible, you must reset.
2.
3.
What is the expected…
-
```
A complement/replacement to the Temporary filter set would be to have
Filter set validity definable.
It's easy to come up with some usual definitions, here described in words
instead of date/time…
-
```
A complement/replacement to the Temporary filter set would be to have
Filter set validity definable.
It's easy to come up with some usual definitions, here described in words
instead of date/time…
-
Hi, any plans to allow high bitrate audio over pass through? Using the Nvidia Shield to play a 192khz flac only allows 48khz in SPMC but if I play it in Google music its at the full 192khz.
I know my…