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### Goal
Clean up the Version sidebar while also allowing easy installation of components not directly supported by PolyMC.
### Motivation
![image](https://user-images.githubusercontent.com/6…
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I'm not sure if you're up to date with the changes happening at CurseForge, but it looks like third-party addon and mod managers are going to be severely limited when the new CurseForge API is release…
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(Response to https://github.com/VoronDesign/VoronUsers/pull/258#pullrequestreview-617054996):
> Please don't make changes in other people's directories.
@KiloQubit I understand why that's a poli…
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This is a bit of an odd request, so I'll provide context further below.
### Request
Allow a 2nd player outside of the headset to execute certain commands with an external controller or keyboard,…
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I manage multiple games via MO2, and typically check for new mods / updates for all of them on the nexus at once. This makes it frustrating when MO2 is in the wrong instance and cancels the download o…
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So currently I have a running unmanaged ARK server that and I'd like to start managing it with arkmanager, so it starts, stops, updates automatically on a schedule.
So I've configured the basics gl…
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**Is your feature request related to a problem? Please describe.**
When organising a `LoadOrderMechanism::FileTime` game, MO2 alters the file times such that the earliest-loaded file uses the turn of…
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```
After a few characters drop and one entered the game the NetworkID for it was
incorrect for the other clients. The server worked correctly to display the
character moving.
```
Original issue r…
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### Quick summary
Textures failing to load at inconsistent rates, sometimes loading, other times completely missing.
### Details
I'm unsure when this regression first surfaced because it was prese…
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**When I open the game, MelonLoader gives this error (doesn't prevent me from playing)**:
`[ERROR] Exception in IL2CPP-to-Managed trampoline, not passing it to il2cpp: System.NullReferenceException:…