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### Type of Issue (Enhancement, Error, Bug, Question)
Question
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#### Operating System
ALL
#### PySimpleGUI Port (tkinter, Qt, Wx, Web)
ALL
--…
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### Godot version
4.0.3.stable
### System information
Windows 10
### Issue description
NavigationRegion3D Bake NavMesh creates starge shaped polygon when with both default values and after trying…
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Develop no-sidebar, carousel version of theme refresh.
HASTAC has requested this version be production-ready by mid-month.
[Redesign slides and surveys on Google Drive](https://drive.google.com/…
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### Godot version
v4.0.3.stable.official [5222a99f5]
### System information
Mac
### Issue description
The following code will not print any vertices, nor polygons.
The `NavigationMesh…
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**Issue description:**
Engine crashes when I try to import a Collada or GLTF version of a skinned model
Log:
[ 00:00:00.006 ]: [Info] Flax Engine
[ 00:00:00.006 ]: [Info] Platform: Windows x64…
Vityy updated
7 months ago
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### Godot version
4.0.rc3.official.7e79aead9
### System information
Mac
### Issue description
When using `NavigationMesh` and `GridMap`, an error is shown on each start:
```error
ERROR: Attem…
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I plan on doing this myself, but there are a few things that I would like to ask so I'm opening it as an issue instead in order to potentially help people in the future.
* [The wiki](https://github…
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Thank you for this library btw, I've used it well in the past but now it doesn't work with the physics colliders :(
Latest release does not bake using Physics Colliders, works fine using the rende…
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### Godot version
4.1.dev.custom_build [e709ad4d6407e52dc62f00a471d13eb6c89f2c4c]
### System information
Godot v4.1.dev unknown - NixOS 23.11 (Tapir) - Vulkan (Forward+) - integrated AMD Rade…
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### Godot version
4.1.stable.mono
### System information
Godot v4.1.stable.mono - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (NVIDIA; 31.0.15.3203) - Intel(R) Core(T…