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![125155](https://github.com/user-attachments/assets/179fc253-81ce-43f4-8a13-5fac54eac756)
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플러그인을 추가하지 않고 다운을 하게되면 다운로드가 불가능하고
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![555555555555](https://github.com/user-attachments/assets/a2fea2…
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Some textures in Banjo-Kazooie are not loading with Mupen64Plus GlideN64, but they do in Project64 GlideN64. Settings are all the same. I dumped the textures to see what's going on, just to find out t…
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### Describe the project you are working on
A very big project I am converting to 4.0
### Describe the problem or limitation you are having in your project
Godot 4.0 added StringNames as a ty…
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I have 16bit grayscale images (`mono16`) and would like to convert to and from `CompressedImage`. It seems `cv_bridge` is not properly handling this case in most instances.
Possibly related: `image…
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# use case
For a responsive layout going from `NavigationBar` to `NavigationRail` would be easier if `NavigationRailDestination` and `NavigationDestination` extended the same base class.
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## Enhancement
In the performance overview panel, the color tuning method is [introduced](https://docs.pingcap.com/tidb/dev/performance-tuning-methods), the idea is that if the overall database tim…
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See https://github.com/gpuweb/gpuweb/pull/235#issuecomment-744690823
~It would be great to have at least so that there is a sound default option for the wrap modes - #1297~ (EDIT: cannot do this post…
kvark updated
6 months ago
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```
It would be great to be able to load/save palettes like you do in Deluxe Paint.
I have problems usually working with different assets on different files that
all share a same palette. If I could…
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```
It would be great to be able to load/save palettes like you do in Deluxe Paint.
I have problems usually working with different assets on different files that
all share a same palette. If I could…
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**What would you like to be able to do?**
Our current system for specifying custom packs is quite powerful, but has many limitations. Most notably you cannot have meaningful dependencies between slot…