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LLVM doesn't work properly on aarch64. There are architectural reasons for this, particularly when used within RPCS3. There is some internal progress for all of these, so we're tracking things here to…
kd-11 updated
1 month ago
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**Describe the bug**
Game does not detect any added gamepad when I plug one into my computer. I have an event listener to detect when the gamepad is added, but the listener never runs.
**Stack Tr…
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First of all: Great work! Your imame4all really rocks - cannot await my icade
being delivered :-)
I would like to see some support for additional onscreen retro artwork to be
"overlaid" the scr…
-
```
First of all: Great work! Your imame4all really rocks - cannot await my icade
being delivered :-)
I would like to see some support for additional onscreen retro artwork to be
"overlaid" the scr…
-
```
First of all: Great work! Your imame4all really rocks - cannot await my icade
being delivered :-)
I would like to see some support for additional onscreen retro artwork to be
"overlaid" the scr…
-
```
First of all: Great work! Your imame4all really rocks - cannot await my icade
being delivered :-)
I would like to see some support for additional onscreen retro artwork to be
"overlaid" the scr…
-
```
First of all: Great work! Your imame4all really rocks - cannot await my icade
being delivered :-)
I would like to see some support for additional onscreen retro artwork to be
"overlaid" the scr…
-
```
First of all: Great work! Your imame4all really rocks - cannot await my icade
being delivered :-)
I would like to see some support for additional onscreen retro artwork to be
"overlaid" the scr…
-
One of the unexpected benefits of adding good upsampling support to GeDoSaTo is that it actually works on 4k MST displays, where the actual video drivers don't support upscaling with that just yet. Th…
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Roy Templeman (@LoudScotsBloke) has tested recent versions of my Cross-Lib games
(compiled with ZCC v19435-c8d2246b6-20220311) on his real Mattel Aquarius (S2 release).
3 out of 5 either don't lo…