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I needed to know the order things happen inside the Godot engine to better write code for it. I don't think there's something similar in the documentation. There are some pages which can give a grasp …
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- [x] ping req/res frame parsers
- [x] internal handler support
- [x] API through TChannelConnection?
- [ ] API through TChannel?
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```
In the attached abc file, the body and eyes are made of polys and eyelids are
of Nurbs.
1. import this imto Maya
2. goto frame 10.5
3. Nurbs eyelids are mis-aligned against the poly parts
It …
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Currently first_id is applied for each top-level object in a project, so ids in different objects within a project overlap.
Consider a project that contains a frame and a panel that is to be "stampe…
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Evening, folks.
I'm using shadow-cljs 2.12.7, re-frame/tracing 0.6.2.
I wanted to use `fn-traced` for all my events and noticed that the compilation suddenly kept my CPU busy indefinitely, I alw…
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Currently copy_frame uses the existing functions to place each jumper and circuit, which means every one is checked. All that checking is slow, and as we're copying from an existing frame which must b…
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### Description:
In the "Re-structure files" module add a `Custom` option to the list of ways the user has the files structured.
When selected, Cell-ACDC should ask to choose a Python file that co…
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I've just pushed [a new branch named eieio](https://github.com/akirak/frame-workflow/tree/eieio). It is a rewrite from scratch using EIEIO (see #2). Its functionality is minimal for now, but the code …
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The frame (or possibly the label) in ClickableListView doesn't resize immediately when a long list of selections is made. (It does resize appropriately if exited from and re-drawn.)
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In my app I am getting a long string from server which I am assigning to `valueLabel`, once assigned it is getting overlapped over other labels/ components in the cell, attaching the screen-shot for y…