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## Goals
Hi!
I'm currently working on a project where we would like to use Realm but this project is using the v8 engine (https://github.com/Kudo/react-native-v8) and when I run the app, Realm seems…
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Originally reported on Google Code with ID 494
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This is not an issue. Just a feature enhancement.
It would be really nice to add feature or plugin to give WYSWYG rich editor for markdown
files. In…
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Since tiddlywiki has a very clean way of structuring data (title, tags, small content) it would make sense to give search engines information about the content by using meta-information and structured…
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Hey there - great library.
Is there any way to position planes exactly at the four edges of the canvas (left, bottom, right, top)? For reference, the canvas size is being set on load with JS due to …
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### Description
This issue is related to the SceneViewer on Android and not the model-viewer.
The demo contains a GLB file with two scenes "first" and "second" and two animations "move" and "rot…
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## Background
As you may have read in one of my recent comments, we're currently revising our search implementation. The current search is based on [Lunr.js](https://github.com/olivernn/lunr.js), w…
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### Describe the project you are working on
I'm working in a 2.5D puzzle RPG with a focus in different terrain height, objects falling from one level to another...
### Describe the problem or limita…
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Hey there, loving the progress on the library. Started using the set_transform & related functions after the new update and that's certainly made my life easier.
One (two?) question / suggestion:
…
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I tried using this library today and I couldn't find any working examples. I looked into the tests directory and found this
```cpp
int main() {
// Init glfw and opengl
glfwInit();
GLFWwin…
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[Template Literal](https://github.com/Drulac/template-literal) is fastest, smallest and simplest template engine, because it use JS's literal template feature.
It's 55 times faster than EJS, and it …