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Hi!
I'm trying to get this plugin to compile with the CARLA fork of the UnrealEngine version 4.26 on Linux. My environment is:
```
Linux DESKTOPRD 5.15.0-52-generic #58~20.04.1-Ubuntu SMP Thu Oct…
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Hi, Blackjack seems like a cool and interesting alternative to the preexisting solutions for procedural mesh generation,
I intend on writing a Host that could integrate Blackjack and I wanted to sh…
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### Description
Skul: The Hero Slayer, v1.08.01.3c2, Linux x64, Steam, Engine: Unity
Box64 with Dynarec v0.2.7 8e6ae3a
Rock 5B, LFS, BSP kernel 5.10.198 rkr7.1, Gnome 45.3
PAN_MESA_DEBUG=gl3
…
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Hi,
this game you developed is great!
But I found a very similar game similar to yours (even the source code is almost same).
https://github.com/SouthBegonia/DeathtrapDungeon
Is that project als…
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**Godot version:**
3.3.1 official
**OS/device including version:**
Pop OS 20.10 x86_64
**Issue description:**
when ever I move the right joystick on a game pad instead it will give the…
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- I have a scene level collection file "lobby-scene"
- it has an instance of a "spawners"" collection file
- The "spawners" collection file has multiple "spawn-door" game objects file instances at v…
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19 stars to…
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Thread to evaluate possible pro-cons of Graphical Libraries that can be used in the project. Feel free to edit this message and comment.
Cf. [wikipedia List](https://en.wikipedia.org/wiki/List_of_pla…
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Hi,
I wanted to knew what is the unity of the vector3 returned by the getCurrent function.
Thanks for that plugin :3