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Hi Devs,
I have found a new problem. Maybe this is worth a new ticket.
I have observed, that sometimes the call of getVoxelDescriptors leads to a SIGSEGV-Error. After reading through this error,…
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We want to generate two mip-hierarchies from the volume, one for the `min` and one for the `max`. We'll use this to find e.g. silhouette areas in screen-space (by finding the correct mip-level that t…
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I've found that for some events the voxelization algorithm creates voxels with non-zero energy, but assigns no hits to them. I'm puzzled because we have a specific test to catch this mistake (`test_hi…
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After following the open3d instructions for building from source for headless rendering at http://www.open3d.org/docs/tutorial/Advanced/headless_rendering.html the open3d package cannot be found in py…
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When training on a custom dataset, Line 49 of GraphConvInfo.py will throw an IndexError. I believe that this is due to some graphs being completely disjoint (i.e. having only vertices and no edges). I…
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Now that we have a reference AO solution (#25) we should try to approximate it by using our raymarcher. In a nutshell, we can do this by shooting rays from the camera toward the strand that is to be s…
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Voxel GI and AO are currently totally broken for me, at least with sun lamps. GI only processes in some places (it seems like that), the rest is very dark and AO works correctly, but also darkens th…
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I changed multiple parameters and tested it, but I am getting zero grasps. could someone help me with that ? thank you!
This is what I get after running
finger_width: 0.01
hand_outer_diameter: 0…
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Hello, thank you for your sharing. I followed the instruction but still got the following error
`src/common.hpp:40:10: fatal error: cublas_v2.h: No such file or directory` . I have tried update the `…
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We'll need it if we want to make the ADSM more flexible, since it (right now) assumes the hair style density is constant throughout the volume, which is not completely true. While the quality is alrea…