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Hi,
atached a patch that is solving incorrect numbers by the two Enums.
by
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Original issue reported on code.google.com by `panzer1...@googlemail.com` on 13 Jan 2012 at 1:49
Attachments:
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### Description
Crashes immediately with no visible feedback outside of the terminal
```
11618|SIGSEGV @0xf390adc0 (???) (x86pc=0x815a975/./FEZ.bin.x86:"./FEZ.bin.x86/mono_gc_alloc_obj", esp=0xf789…
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I have a proposal for a new extension to the `ContentManager`:
```
public abstract class ContentOptions
{
};
public class ContentManager
{
public virtual T Load(string assetName, ContentOptions o…
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```
Got this crash report immediately upon clicking exe file.
Description:
Stopped working
Problem signature:
Problem Event Name: APPCRASH
Application Name: OpenC1.exe
Application Version:…
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The build on MacOS needs to be verified. Optimally using Visual Studio for Mac,
https://docs.microsoft.com/en-us/visualstudio/mac/
But also with the latest mono tools (mono develop or msbuild)
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OK, so this is a fun mysterious one. I bought a new 4K monitor and am having very weird results as far as what XNA says my resolution is.
**In Windowed Mode:**
Windows OS says my display resolutio…
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In order for us to make custom type readers that register with ContentTypeReaderManager (a public class), the actual core content type reader classes need to be public. Someone has made DictionaryRead…
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```
Again in defaultConfig.xml description of anim3.mul are wrong. The simplest way
is to use default 200 High-detail and then 200 Low-detail animations, but it's
also uncorrect (but it will really …
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System specs:SYBER VAPOR STEAM PC Gaming Console Chassis
Core™ i7-4790K 4.0 GHz 8MB Intel Smart Cache LGA1150 (All Venom OC Certified)
HDD: 1 TB 7200RPM SATA300 Hard Drive
MEMORY: 16GB (8GBx2) DDR3/16…
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Man, first, this is a nice project.
This can be called a complete engine (with a basic 2d engine features)?
I want know too if it run on iOS/Android.
Thanks.