-
```
What steps will reproduce the problem?
1. download svn repo
2. cmake svn repo
3. use generated svn repo
What is the expected output? What do you see instead?
Expected: Something functional. Inste…
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Looks like importer is dropping some extra data
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I'd like to see comparison screenshots in the README with linear, Reinhard, Filmic and ACES tonemapping :slightly_smiling_face:
-
```
What steps will reproduce the problem?
1. download svn repo
2. cmake svn repo
3. use generated svn repo
What is the expected output? What do you see instead?
Expected: Something functional. Inste…
-
```
What steps will reproduce the problem?
1. download svn repo
2. cmake svn repo
3. use generated svn repo
What is the expected output? What do you see instead?
Expected: Something functional. Inste…
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Hello! Are you planning to add support to Motion Vector AOV compatible with Nuke?
Thank you!
---
Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/8669…
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Ive tried to running ALL the examples and noted down the crashes. As you can see there are really many which fails, which makes it hard for a beginner to get started.
So please fix the majority of the…
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I have mistake after the first attempt to generate new human.
Python: Traceback (most recent call last):
File "C:\Users\mugdi\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\HumGen3…
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Could you please provide instructions? This looks super cool, but I can't figure out how to add it to Unreal to import Quake maps.
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If you add an animation to a text object of even to a normal object that have a text parented to them, the Frames per Second will go crazy. Rasterizer... In my tests, I don't needed too much to make b…