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First of all, I really enjoyed this framework! During shelter in place for covid this gives me a lot of joy to build games for friends to play!
I'm trying to build a simple sushi go game. The basic…
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following a discussion on gitter:
We should extract transport selection logic from raw _ClientImpl. instead it should just receive `transportFactory` (or a more abstract `masterFactory`) as a param…
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Would be nice to have a unique link per game that can be used to directly navigate to the given game. This is especially useful for sharing.
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Fails to build grpc@1.20.0 (see https://github.com/grpc/grpc-node/issues/834)
```
$ npm i
node-pre-gyp WARN Tried to download(404): https://node-precompiled-binaries.grpc.io/grpc/v1.20.0/node-v…
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1. There might be a good reason for this which is beyond me.
2. Yes, it's a breaking change!
But still...
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From the docs:
```
import { Client } from 'boardgame.io/react';
import { Game }…
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https://github.com/nicolodavis/boardgame.io/blob/master/scripts/dev.sh
doesn't run on Windows and needs to be made platform agnostic.
On Linux / OSX you can do the following to run both client and…
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```
(node:21128) UnhandledPromiseRejectionWarning: TypeError: Cannot read property 'forEach' of undefined
at Object.sendAll (/home/dzik/Projects/games/change_management/koa_app/node_modules/boar…
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### Description
I'm trying to build a "On Sale" page and for some reason, the queries to get those products are running extremely slow, now matter how I try to run them.
It's so slow that the Debu…
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```js
{
turn: {
onBegin: (G, { numPlayers, currentPlayer, events }) => {
const value = {};
for (let i = 0; i < numPlayers; i++) {
value[i] = currentPlayer === String(i)…
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Hello, I'd like to use your impressive framework, but I met a strange situation.
Here's my simplified code:
https://github.com/ybbarng/boardgame-io-test/blob/master/src/App.js
In phase1, each t…